# Upgrade Module

<figure><img src="/files/jxodHveNnRAU7Fd2d4r6" alt=""><figcaption></figcaption></figure>

By channeling $STAR into our ship upgrade module, players can enhance the efficiency and capabilities of their vessels. This allows them to generate **higher $STAR rewards** from future missions, creating a **compounding effect** as they continue to upgrade their ships.

## SFT to NFT

All your freshly minted ships are by definition **Semi-Fungible Tokens(SFTs)**. Each starts with a **power statistic of 1.** Then users can then level up their Starship turning it into a **Non-Fongible Token (NFT)**. Through burning **$STAR,** each upgrades increases the Starship Baselevel, as well as the amount of **$STAR** needed for the next upgrade attempt.

<figure><img src="/files/2z9CMQlnXjGtBGtDeSsk" alt=""><figcaption></figcaption></figure>

***How to calculate upgrade costs***

{% hint style="info" %}
Starship Baselevel \* 15 $STAR
{% endhint %}

***Here are some exemples***&#x20;

| Actual Baselevel | Next Baselevel | $STAR Required |
| ---------------- | -------------- | -------------- |
| 1                | 2              | FREE           |
| 2                | 3              | 30             |
| 3                | 4              | 45             |
| 4                | 5              | 60             |
| 5                | 6              | 75             |

## Starship Attributes

Upgrades unlocks the spectrum of customization options for token holders. With an expanded set of attributes and parameters, creators can delve into personalizing their spaceships :

* **Power**: The power represents your daily rate in $STAR.
* **Stock**: The Stock allows you to store more $STAR in the earning module.
* **Luck**: In future updates this will allow you to obtain a additional rewards.
* **Speed**: Speed maximizes your $STAR returns and will be used in Races & Arenas.
* **Thrust**: Statistic used in the context of Races & Arenas.
* **Shield**: Statistic used in the context of Races & Arenas.
* **Base level**: The base level represents the sum of all your cumulative upgrades.

> ***Note:*** Each spaceship in the game starts with 100 HP at the outset. This HEALTH will be utilized once the arena is deployed, as indicated in the [Roadmap](/starminers-whitepaper/roadmap.md).

## Resetting attributes

This program allows you to reset all your spaceship's attributes to their default values. However, only a portion of 33% from $STAR invested will be recovered at the end of the process. It's also possible to reduce attributes individually for more precise adjustments, but no $STAR refund will be provided in that case.

{% hint style="warning" %}
Only Starships with a Baselevel of **5 or higher** are eligible for the Reset program.
{% endhint %}

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