Starminers whitepaper
  • Overview
  • Getting Started
  • Asset Module
    • Starships
    • $STAR
  • Mint Module
  • Earning Module
    • Earning Mechanics
  • Upgrade Module
  • Shop Module
    • Swap
  • Tokenomic
  • Roadmap
  • Social
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  • Earning Cap
  • Earning Mechanics
  1. Earning Module

Earning Mechanics

We've designed our ecosystem fairly, adjusted to offer between 2.3% and 7% daily return

Last updated 1 year ago

Earning Cap

There is a primary cap: the Token per Ship Cap, which limit the the amount of $STAR a ship can have, and then the amount of tokens users can accumulate each day.

  • Users begin with a 30 $STAR cap

  • Each point invested in Stock increase the $STAR cap by 3 points.

  • Stock can be increased by leveling up this attribute. (Refer to )

Earning Mechanics

(baseStarROI + power ) * seconds staked / secondsPerDay - (speed * 2)

In short the $STAR earnings are influenced by these factors in order: Power, Speed and Stock.

Basic Starship Lv1 (SFT)

Power
Speed
Time to Break Even

1

0

43 days

Upgraded Starship lvl 5 (NFT)

Power
Speed
Time to Break Even

5

0

30 days

Upgraded Starship lvl 5 (NFT)

Power
Speed
Time to Break Even

1

5

36 days

Upgraded Starship lvl 20 (NFT)

Power
Speed
Time to Break Even

10

10

15 days

Upgrade Module